
DISEMBARK · VERIFIED FEATURE
SHIP-TO-SHORE GAMEPLAY IN SKULL SAILOR
The defining current loop is continuity between sea and shore. Command the ship toward an island, pull close enough to leave the deck and continue the same voyage on foot in third person.
- Start
- Command the ship at sea
- Transition
- Approach land and disembark
- Shore view
- Third-person exploration
- Boundary
- No published loading, docking or island-count specification
ISLANDS ARE PLAYABLE DESTINATIONS
The launch description treats land as somewhere the captain can enter rather than distant scenery. That makes approach and disembarkation part of the game identity.
WHAT REMAINS UNCONFIRMED
The public build evidence does not establish how every shoreline works, whether docking is automatic, how many islands ship at launch or which activities each island contains.